Shay
Shay
Archviz, Environments & Assets
Medford, United States

Summary

Passionate Environment Artist, currently focusing on Archviz and landscapes in the hopes of gainful employment and joining a team that is as hungry to learn as i am.
I'm also extremely passionate about pretty much anything related to making video game art and assets....3D modeling, sculpting, texturing, and asset optimization.
Along with strong 2D concept art skills, I also have an understanding of various pipeline workflows, from concept to game-ready assets, including UV unwrapping, high-to-low-poly baking, procedural texturing, and scene composition.

I believe that AI is a tool to be used for our benefit.
I use it for many things, but I believe there will always be a need for art made by humans.
In fact, I think as AI floods the art world with increasingly recycled works and code based iterations, it just solidifies the fact that only humans can make human art. Everything else is just imitation.

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Skills

Concept ArtEnvironment DesignRendering3D ModelingLow-poly ModelingTexturingUV MappingDrawingHigh-poly Modeling

Software proficiency

Blender
Blender
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Godot
Godot
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
Adobe Lightroom
Adobe Lightroom
Photoshop
Photoshop
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Aseprite
Aseprite